Fall
FALLThe impact lingers: legs heavy, grip gone.
Every player death echoes. EchoingDeaths grips nearby players with temporary debuffs themed by the cause of death: a lava death nauseates witnesses, a void death blinds them, the Warden's sonic boom leaves them in darkness. Fully configurable, Bukkit-only, NMS-free.
These sixteen curses ship in the default config.yml. Every value, display name, duration, amplifier, potion effects, is yours to change, and any Bukkit damage cause can join the list.
The impact lingers: legs heavy, grip gone.
The burn spreads as weakness, queasiness and hunger.
Flames hollow out strength and appetite nearby.
Waterlogged lungs drag everything around them down.
The abyss stares back: light dies with the fallen.
Arcane backlash blinds and weakens bystanders.
Decay echoes outward, rotting flesh and resolve.
The shockwave leaves nausea and frailty in its ring.
Cold radiates from the fallen, stiffening every joint.
The charge marks bystanders: glowing, reeling.
Venom hangs in the air after a poisoned death.
The empty stomach of the dead gnaws at the living.
Buried breath returns as darkness and dead weight.
The Warden's blast deafens and dims everything near.
A pricked death: brief, barbed weakness.
Cactus and berry bush deaths leave a toxic sting.
Unknown, any death cause without a mapping still curses: weakness, 5s.
Full curse reference →EchoingDeaths listens for PlayerDeathEvent and reads the killer's Bukkit damage cause: FALL, LAVA, VOID, whatever finished the job.
The damage-cause name is looked up in config.yml. Any Bukkit DamageCause can be mapped; unmapped causes fall back to a generic curse.
Everyone in the same world within the configured radius gets the curse's potion effects, plus your chat, actionbar, title and sound feedback.
/plugins/ folder and restart.plugins/EchoingDeaths/config.yml: radius, worlds, messages and every curse./echoingdeaths reload, then /echoingdeaths test LAVA to feel one yourself.FIRE:
display-name: "Fire"
duration-seconds: 8
amplifier: 1 # 0 = Level I, 1 = Level II
potion-effects:
- WEAKNESS
- HUNGERFree and open source under the MIT license. Questions? The support Discord and the issue tracker are open.